Tag: gaming

Get Hype, Get Derp

I’ll still play this when it, maybe, perhaps, eventually drops on Xbone.

Probably.

Humans fighting giant beasts! I’ll pass.

How many games shown at E3 featured humans fighting giants, or giant beasts, or zombies? I’ll admit the games look well executed, but can we get some new concepts? God damn.

Over the last few days I’ve actually convinced myself that Steep from Ubisoft might be a game I could really get into. The intro/reveal felt stiff (can scripted game intros get any worse?) but the idea of it has grown on me. I described it to a friend as Skate but on a mountain range – which seems like a phrase the PR people should have used to sell it.

Increasingly I’m looking for fun gameplay experiences that don’t demand solid 2-3 hour blocks of my time (sorry, Metal Gear Solid V, I love you so much but I’m also a husband and dad). Ori and the Blind Forest filled that spot really well for me – a game that is as rewarding in 20 minute blocks as it is in 2 hours of play.

Steep genuinely looks like something I can add into my unwind-at-home routine really easily: an open world mountain I can ride pretty much endlessly, while finding new lines and spots.


Register for the Steep beta.
15 mins of gameplay (Polygon).
15 mins of gameplay (IGN).

Paying for mobile games

“It’s time to embrace $10 games on Android. We’re quickly reaching a point where new technology is going to demand a greater expense for a better product, and there’s no reason any game developer that creates something to entertain you for 2+ hours a week for months is considered less valuable than whatever you had for lunch today.”

Russell Holly writing for Android Central

The problem for me here is one of comparisons. I’ll happily pay $10 for a game – but what do I consider $10 worth of value?

On sale, Ori and the Blind Forest was $12, and the Abe’s Oddysee remake is currently $10.

To my mind Alto’s Adventure is sure as hell not worth $10. I’d pay $5 to completely remove the ads I suppose – but now I’m acting all arbitrary. (PS – it’s a good game and you should check it out).

I can understand the idea: “games are worth more, so developers should charge more, and gamers should spend more”, but I think the reality is a bit more complex than that.

2K16 #WINNING

NBA 2K just dropped their #WINNING (why not #TIGERBLOOD?) trailer. It’s interesting. Some stuff looks genuinely great, and other stuff looks, well, weird. Here’s a few GIFs calling out some points of interest: