The “VCS” stands for Very Cool and Sexy, surely.
I have a real affinity for this 2600 retro styling – it was the first gaming machine I ever owned (the Jr to be specific). Months and months of mindlessly delivering leaflets around the neighbourhood was all worth it!
And yes, in case you were wondering, I achieved ‘Neo at the end of the Matrix’ level zen-skills at Enduro.
The Atari VCS will be available later this year for between $250-300. That seems expensive.
Other Places is/was a short film series by Andy “ultrabrilliant” Kelly. Over 4 years, Kelly published over 75 videos showcasing the gorgeous landscapes, cityscapes, vistas and horizons he experienced in videos games.
Squeezed one last drop of blood out of Other Places, that critically acclaimed thing I once did that hardly anyone watched. https://t.co/S7CavwyS5w
— Andy Kelly (@ultrabrilliant) March 8, 2018
I watched them, Andy. I watched them.
The last thing I need at the start of a crazy-busy week like this are distractions. You know, cool things I can’t help but stop what I’m doing and start playing w… pic.twitter.com/MIKg5pAfxg
— Ryan McCaffrey (@DMC_Ryan) February 26, 2018
You can even buy one.
Game Brain spoke with him about his work on the series, the disastrous release of Tony Hawk Ride, Shred and Pro Skater 5 as well as what he thinks about the rival Skate series.
(Note: this is an audio interview, adjust your watching/listening accordingly).
But don’t get me wrong, Metal Gear Solid is a massive pile of wank as well, and Metal Gear Solid V: The Phantom Pain is probably the most polished game I’ve ever played.
I’ll still play this when it, maybe, perhaps, eventually drops on Xbone.
How many games shown at E3 featured humans fighting giants, or giant beasts, or zombies? I’ll admit the games look well executed, but can we get some new concepts? God damn.
Over the last few days I’ve actually convinced myself that Steep from Ubisoft might be a game I could really get into. The intro/reveal felt stiff (can scripted game intros get any worse?) but the idea of it has grown on me. I described it to a friend as Skate but on a mountain range – which seems like a phrase the PR people should have used to sell it.
Increasingly I’m looking for fun gameplay experiences that don’t demand solid 2-3 hour blocks of my time (sorry, Metal Gear Solid V, I love you so much but I’m also a husband and dad). Ori and the Blind Forest filled that spot really well for me – a game that is as rewarding in 20 minute blocks as it is in 2 hours of play.
Steep genuinely looks like something I can add into my unwind-at-home routine really easily: an open world mountain I can ride pretty much endlessly, while finding new lines and spots.
“It’s time to embrace $10 games on Android. We’re quickly reaching a point where new technology is going to demand a greater expense for a better product, and there’s no reason any game developer that creates something to entertain you for 2+ hours a week for months is considered less valuable than whatever you had for lunch today.”
– Russell Holly writing for Android Central
The problem for me here is one of comparisons. I’ll happily pay $10 for a game – but what do I consider $10 worth of value?
On sale, Ori and the Blind Forest was $12, and the Abe’s Oddysee remake is currently $10.
To my mind Alto’s Adventure is sure as hell not worth $10. I’d pay $5 to completely remove the ads I suppose – but now I’m acting all arbitrary. (PS – it’s a good game and you should check it out).
I can understand the idea: “games are worth more, so developers should charge more, and gamers should spend more”, but I think the reality is a bit more complex than that.
NBA 2K just dropped their #WINNING (why not #TIGERBLOOD?) trailer. It’s interesting. Some stuff looks genuinely great, and other stuff looks, well, weird. Here’s a few GIFs calling out some points of interest:
A huge thanks to Motherboard (VICE) for featuring my photography in their recent showcase.
More of my stuff: illsnapmatix.com